So here is an overview of the game I have been mentioning.
Title: Peril in the Promised Land
The game is a cooperative game where players take on the roll of one of the Nephite captains from the book of Alma in the Book of Mormon during the great war. Currently this includes Gid, Lehi, Teancum, and Helaman. Each captain has a "special power" that aids him in his play (a-la-Shadows Over Camelot). The objective is to fulfill the orders that come down from Chief Captain Moroni (these are in the form of cards). There are 5 different "kinds" of orders, like retake the city of Cumeni or raise a Title of Liberty in Omner. The players must fulfill 1 of each type of order in order to win. But, they must accomplish this while protecting Zarahemla from within (the King-men who are trying to take over the Judgment-seat) and from without (the Lamanites attack Zarahemla).
The board is pretty much a map of the promised land with cities and roads. All cities, except Zarahemla and Zeezrom, start out as occupied by the Lamanites. Dice and cards are used in the game. There is a 6-sided die that is rolled to determine what action the Lamanites take. A 4-sided die is rolled to determine the number of spaces a Nephite captain can move. Cards are used to attack, defend, raise Titles of Liberty, etc.
I'm currently finishing my own art (I am in no way an artist, but I wanted to put together a good looking prototype). I will be using some game boards that I find at DI to make the board. I found Guild of Blades online (http://www.guildofblades.com/pod.php) and I'll get my cards printed by them. And I'm using meeple (http://www.meeplepeople.com/) as the pawns players use. I'm also working on finishing up the rulebook/instructions so that I can get that printed as well.
Well, there you have it. The first game that my wife and I have designed and are in the process of prototyping. Soon I'll post regarding some other games that I'm working on.