Well, I've recently been working on the Armor of God. Originally it was a game for two players only. Phil at Covenant Communications said that two players games aren't likely to be accepted by them for publication. Plus the Guild is having a competition that will take place during A Gathering of Strangers this year (July 10 & 11)! So I started redesigning the Armor of God so that it would play with 2 to 4 players.
I was able to have it playtested on Tuesday the 9th at the Guild meeting. That was great! I didn't play. I just explained the game to the four who volunteered to play it. They enjoyed playing, said it was fun and that it kept them involved. They also had a lot of good feedback that I've gone through and incorporated into the design. I love having a group of people this close that are willing to play others games and help them improve them.
Also, I was searching around online for images that I might possibly use to at least have a decent looking prototype to take to the competition (so far it's just been 3" x 5" cards cut in half). I came across some awesome artwork! Tony, in Kaysville, designed some Armor of God cards for his young men and young women. I contacted him and he gave me permission to use his artwork in my prototype!!
Here are 2 of the cards that I put together using his stuff. I'm no artist, but having Tony's artwork definitely made these (hopefully I haven't detracted too much from his stuff)! Thank you Tony!!
I just finished sending my files to Steve at BluePanther yesterday. He's going to print the cards for me. That way I'll have a hopefully really nice looking prototype.
At A Gathering of Strangers a set of judges will play all of the entries in the competition and they'll choose a winner! The judges come from the world of publishing, and elsewhere. There are no guarantees that anyone, not even the winner, will get their game published, but it's never bad to have those in the industry look at your game.