Have you always wanted to make a game?
Do you already make games, but feel stuck in a rut?
Have you tried to make games before, but have no idea where to start?
Do you like the energy of game jams, but want more time to actually finish your work?
If you answered yes to any of these questions, you should participate in National Game Development Month in June!
We're building a community of game makers who can encourage you to start and help you finish the game that's been dancing in your imagination for years. Come give it a try.
So, by the end of June I am going to have a pretty well finished game, and I'm going to do the best that I can to document the process, even though I am traveling and on vacation. I've always wanted to design a deck-building game (here's an explanation of what that kind of game entails), so that is where I am starting. I'm also pretty excited about The Book of Jer3miah (here) online web series, recently released by Deseret Book on DVD, so I am thinking that will serve as the theme for the game.
The plan right now is to give quick updates via Facebook, with weekly updates popping up here on the blog. I'll do my best to document my thought processes, the methods I use to test the ideas, etc. I am very interested in getting others involved as playtesters, and am not completely opposed to the idea of collaborating with someone on the design itself. That being said, if you have any inkling to contribute, please let me know. I would also love to hear from others who are interested in participating by designing their own games during the National Game Development Month.